Thursday 22 September 2016

Who Is The Mystery Man On the New Fiver?

 

This morning I received the first of the new £5.00 notes - and a jolly good design it is too!

Now, in case anyone asks you the question at the top of this post, I thought it worthwhile pointing out that we have a whole section devoted to books about and by Churchill.  As a bonus, the majority of them can be bought with change from said fiver!

Sadly the volumes of his collected wartime speeches which have proved so popular have almost all gone now (snap them up while they're still here!) - but we always have our eye out for new titles to add to the list.  The ones below were added earlier this week (as those of you who follow us on Facebook will already know).


        


 





Thursday 1 September 2016

If HG Wells Had Been a Child in the '70s...



New in (just in time for me to take to the Hereward Wargames Show) the newly published wargames ruleset Little Cold Wars.  It will shortly be added to our Wargaming Section, but I don't think I can do better than copying the following from the publisher's page:-
Little Cold Wars: Wargaming the Cold War Using Toy Soldiers by Tim Gow and Bertrand Plastique.  Edited by John Curry.  £12.95.
Possibly the sort of wargame H.G Wells might have developed if he had been a child in the 1970s.  But perhaps not. 
Written by Tim Gow and Bertrand Plastique, the book recreates battles from the era of the Cold War. 
Based on the original ideas of H.G. Wells, this book brings the original toy soldier rules up to date to recreate wars from the time of the Cold War onto the wargamer’s table top or preferably, his lawn. 
The rules grasp the essentials of Cold War combat; movement, close assault, direct fire, artillery and air support. They also include additional rules to cover the complexities of engineering, smoke and the wider air battle. They do so in a style reminiscent of Little Wars, just with tanks and aircraft. 
The book includes a full points system as well as sample army lists from Britain to Yugoslavia. 
For those seeking greater complexity, there are optional rules to cover special forces, large battles, night fighting and hidden movement. 
There are also five sample scenarios to help the new Cold War warrior get started. 
These rules are straightforward, but comprehensive toy soldier rules that allow the wargamer to experience the battles, actual and potential, from those days.